Garry's Mod is not a game with a fixed goal but a platform - and that is exactly what makes server planning unusual. It is not the player count that decides how much power you need, but the gamemode and above all the addon list. A Sandbox round with a handful of props runs on the smallest package; a DarkRP server with jobs, economy, custom vehicles and several hundred Workshop entries plays in a different league.
The way to addons leads via a Workshop collection: you create a collection in the Steam Workshop and enter its ID in the server configuration - the server downloads everything itself at startup. Later, you add new content to the collection without touching a file. So that your players do not wait for minutes when connecting, FastDL comes on top: maps, models and sounds are then loaded from a web server instead of via the game connection. Small web hosting is enough as storage.
One more technical peculiarity matters: Garry's Mod runs its entire game logic in Lua - essentially on one CPU core. That is why performance per core counts more than the number of cores, especially when a full round spawns props at the same time. The guides below are sorted in the order in which the questions come up: first the basic settings, then the gamemodes, then loading times and visibility, then moderation, and at the end the buying advice for everyone who has not ordered yet.
Garry's Mod server hosting from €4.99 / month
Prepaid without a contract, DDoS protection up to 250 Gbit/s.
View plans & pricesGetting started
The basic settings of every Garry's Mod server.
Name, passwords, player count and downloads - and what belongs in the startup parameters instead.
From Sandbox to TTT, Prop Hunt or DarkRP - and what is kept when switching.
Manage addons centrally via a collection instead of uploading them one by one.
Setting up gamemodes
The two modes most worth the effort.
Trouble in Terrorist Town: maps, round length and role distribution for game night.
Jobs, economy and rules - and why customizations never end up in the gamemode itself.
Performance & reach
Two topics that decide the first impression.
Downloads via web hosting instead of the game connection - short loading times when joining.
The free Steam token for the public server list - and when you do not need it.
Moderation
As soon as strangers play along, it becomes the most important tool.
Ranks, graded permissions and a role model that works in a team.
How the fixed server address is made up of IP and port.
What an attack does to a well-visited community server.
Before you order
The buying advice - with Garry's Mod, the addon list decides the package size.
How much does a Garry's Mod server cost?
The four packages with prices for Sandbox, TTT and DarkRP - plus FastDL as a second item.
How much does a game server cost?
Price factors and entry prices of all fourteen games at a glance.
Guide values compared - for GMod, the number of addons counts more than the number of players.
Why we do not sell slots - technically, up to 128 players are possible.
Credit instead of a contract: handy for servers that only run during TTT season.
When the ready-made game server is enough and when a root server is worth it.
Frequently asked questions
Rent your own Garry's Mod server
Any gamemode, Workshop collection by ID, FastDL via your own web hosting and full access to the addons folder - prepaid without a contract, located in Frankfurt am Main.
View plans & pricesGarry's Mod server hosting
from €4.99 / month
Prepaid without a contract, DDoS protection up to 250 Gbit/s, hosted in Frankfurt am Main.
View plans & pricesTo the product
Guides for games
More topics
Discover more