Tekkit 2 at a glance
| Type | tech modpack - machines, power, automation |
|---|---|
| Edition | Tekkit 2 on Minecraft 1.12.2 |
| Mod loader | Forge |
| Java | Java 8 - newer Java versions won't start Forge for 1.12.2 |
| Source | Technic Launcher - server files from the pack page on Technic, uploaded via SFTP |
| Bottleneck | tick time from many running machines |
| Recommended plan | plan M for small groups, plan L for groups with large setups |
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Tekkit 2 server hosting
Prepaid from €2.99 / month, unlimited slots, no minimum term. The right plan is listed in the RAM table below.
Plans & pricesWhy Tekkit isn't in the modpack browser
Tekkit 2 is distributed through the Technic Launcher, not through CurseForge or Modrinth. The modpack browser in the panel draws on those two platforms and therefore doesn't find the pack. That is no obstacle: for Technic packs, the authors usually provide server files for download, which you upload via SFTP or the web file manager.
The steps below show the usual order: first you set up a Forge server in the panel in exactly the version the server pack requires, then you add the pack's folders. That way loader and mods match from the start. How uploading works is covered in installing a modpack.
Java 8 and the right Forge version
Tekkit 2 runs on Minecraft 1.12.2 and needs Java 8. Forge for that version won't start on Java 17 or 21. You change the Java version in the web interface under Startup in the Docker image field, see changing the Java version.
The exact Forge version matters just as much: the server pack names it in its files or on the pack page. If it differs, individual mods don't load or the server aborts on start. And as with any modpack, all players need the same pack version as the server - for Technic packs that means choosing the same version in the launcher, not automatically the newest.
How much power a Tekkit server needs
Plan M is enough for a small group, plan L for groups with large setups. Tech packs grow with the base: at first the server is underused, later dozens of machines run permanently in loaded chunks. That load is carried mainly by a single CPU core - more memory hardly helps then.
If the server stutters, it's usually a setup producing more than gets taken away, or items piling up on the ground. How to find it is shown in lag and TPS.
Which plan for Tekkit 2?
The thresholds below apply to this pack - a light Vanilla+ pack and a kitchen-sink pack with a hundred running machines behave completely differently. You can upgrade at any time without losing data and only pay the difference.
| Group | Plan | RAM | Price | Why | Order |
|---|---|---|---|---|---|
| Solo or duo | Plan M | 4 GB | €5.99 / month | Enough to start and for small bases. | Order M |
| 3-8 players | Plan L | 8 GB | €11.99 / month | Several bases with running machines need headroom. | Order L |
| Larger groups | Plan XL | 16 GB | €21.99 / month | Many large setups that stay loaded at the same time. | Order XL |
| When it stutters | Plan L | 8 GB | €11.99 / month | Find the cause first - on Java 8, more RAM only helps so much. | Order L |
The memory is taken proportionally from the plan via -XX:MaxRAMPercentage - you don't need to maintain a fixed -Xmx. The basics are covered in the RAM guide.
Setting up Tekkit 2 on the server
- Download the server files for the version you want from the Tekkit 2 pack page on the Technic Launcher and note the Forge version it requires.
- Stop the server in the web interface and set up Forge 1.12.2 in exactly that version in the guided setup.
- Under Startup, select Java 8 in the Docker image field.
- Upload the folders from the server pack - above all
mods/andconfig/- into the server directory via SFTP or the web file manager. - Start the server. The first start takes several minutes - don't cancel it.
- Wait for
Donein the console. Players select the same version in the Technic Launcher and connect via IP and port.
Common pitfalls with Tekkit 2
Mods don't load or the server aborts on start
Cause: The Forge version you set up doesn't match the one the server pack requires.
Fix: Switch Forge to the server pack's version in the guided setup and restart.
Server won't start
Cause: The server runs on Java 17 or 21. Forge for Minecraft 1.12.2 needs Java 8.
Fix: Switch to Java 8 under Startup - see changing the Java version.
Missing mods when joining
Cause: The Technic Launcher installed a different pack version for the player than on the server.
Fix: Select the same version as the server in the launcher's pack options.