Tekxit 3.14 Pi at a glance
| Type | a mix of a tech pack (Tekkit) and an adventure pack (Hexxit) |
|---|---|
| Minecraft version | 1.12.2 |
| Mod loader | Forge - the modpack browser sets the matching version itself |
| Java | Java 8 - newer Java versions won't start Forge for 1.12.2 |
| Source | CurseForge (in the panel via the modpack browser) and the Technic Launcher |
| RAM per the pack | at least 3.5 GB, 4 GB or more recommended |
| Bottleneck | machines and explored areas at the same time |
| Recommended plan | plan M for small groups, plan L for larger ones |
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Tekxit 3.14 Pi server hosting
Prepaid from €2.99 / month, unlimited slots, no minimum term. The right plan is listed in the RAM table below.
Plans & pricesWhat makes Tekxit special
Tekxit combines two play styles that would otherwise need separate packs. Some players build factories, power grids and automated production chains; others head out to loot dungeons and towers. On a shared server both work side by side - which is exactly the appeal for a mixed group.
The number in the name is a pun: Tekxit 3.14 Pi is the third generation of the pack and is still being maintained. For the server, what counts isn't the name but the exact version number - it must match on the server and for every player.
Technic or CurseForge - and why the version matters
Tekxit is available on both platforms; the server runs one version for everyone. In the panel you install the pack from CurseForge through the modpack browser. Your players can use the CurseForge app or the Technic Launcher - as long as the installed pack version is the same as on the server.
This is where the most common mistake happens: one player runs the current release from Technic while the server is still on an older one from CurseForge, or the other way round. When joining, Forge then reports missing or different mods. Agree on one version as a group and always update server and clients together.
As with every 1.12.2 pack, the server needs Java 8. Forge for that version won't start on Java 17 or 21 - you switch it in the web interface under Startup, see changing the Java version.
How much power Tekxit needs
The pack page lists at least 3.5 GB of memory and recommends 4 GB or more. That makes plan M the right size for a small group. When several people build and explore at once - machines running in the base while others open up new areas - plan L offers the headroom you need.
As with any tech pack, the load grows with the base: many permanently loaded machines cost tick time, not memory. If the server stutters, look for the cause before upgrading - lag and TPS shows how.
Which plan for Tekxit 3.14 Pi?
The thresholds below apply to this pack - a light Vanilla+ pack and a kitchen-sink pack with a hundred running machines behave completely differently. You can upgrade at any time without losing data and only pay the difference.
| Group | Plan | RAM | Price | Why | Order |
|---|---|---|---|---|---|
| Solo or duo | Plan M | 4 GB | €5.99 / month | Above the 3.5 GB minimum from the pack description. | Order M |
| 3-8 players | Plan L | 8 GB | €11.99 / month | Several bases with machines plus exploring at the same time need headroom. | Order L |
| Larger groups | Plan XL | 16 GB | €21.99 / month | Many players spread across the map, plus large setups. | Order XL |
| When it stutters | Plan L | 8 GB | €11.99 / month | On Java 8, more RAM only helps so much - find the cause first. | Order L |
The memory is taken proportionally from the plan via -XX:MaxRAMPercentage - you don't need to maintain a fixed -Xmx. The basics are covered in the RAM guide.
Setting up Tekxit 3.14 Pi on the server
- Stop the server in the web interface.
- Search for "Tekxit" in the modpack browser and install the version your group plays.
- Under Startup, select Java 8 in the Docker image field.
- Start the server. The first start takes several minutes - don't cancel it.
- Wait for
Donein the console. - Players install the same pack version via CurseForge or Technic and connect via IP and port.
Common pitfalls with Tekxit 3.14 Pi
Missing or different mods when joining
Cause: Client and server run different Tekxit versions - often because one player has a newer release through another launcher.
Fix: Agree on one version and bring the server and all clients to it.
Server won't start
Cause: The server runs on Java 17 or 21. Forge for Minecraft 1.12.2 needs Java 8.
Fix: Switch to Java 8 under Startup - see changing the Java version.
Stutters as soon as the base grows
Cause: Many permanently loaded machines cost tick time.
Fix: Consolidate setups, switch off unused ones and narrow down the cause in the console - see lag and TPS.